Pulp 1.88.0
Cross-platform audio plugin framework
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pulp::canvas::SceneShape Member List

This is the complete list of members for pulp::canvas::SceneShape, including all inherited members.

dirty() constpulp::canvas::SceneNodeinline
fill_color() constpulp::canvas::SceneShapeinline
fill_enabled() constpulp::canvas::SceneShapeinline
h() constpulp::canvas::SceneShapeinline
id() constpulp::canvas::SceneNodeinline
Kind enum namepulp::canvas::SceneShape
kind() constpulp::canvas::SceneNodeinline
last_painted_bounds() constpulp::canvas::SceneNodeinline
local_bounds() const overridepulp::canvas::SceneShapevirtual
make_circle(float cx, float cy, float radius)pulp::canvas::SceneShapestatic
make_ellipse(float cx, float cy, float rx, float ry)pulp::canvas::SceneShapestatic
make_line(float x0, float y0, float x1, float y1)pulp::canvas::SceneShapestatic
make_rect(float x, float y, float w, float h)pulp::canvas::SceneShapestatic
make_rounded_rect(float x, float y, float w, float h, float radius)pulp::canvas::SceneShapestatic
mark_clean(const SceneRect &painted_scene_bounds)pulp::canvas::SceneNodeinline
mark_dirty()pulp::canvas::SceneNode
opacity() constpulp::canvas::SceneNodeinline
operator=(const SceneNode &)=deletepulp::canvas::SceneNode
paint_geometry(Canvas &canvas) const overridepulp::canvas::SceneShapevirtual
parent() constpulp::canvas::SceneNodeinline
radius() constpulp::canvas::SceneShapeinline
SceneNode(SceneNodeKind kind)pulp::canvas::SceneNodeinlineexplicit
SceneNode(const SceneNode &)=deletepulp::canvas::SceneNode
SceneShape()pulp::canvas::SceneShapeinline
set_circle(float cx, float cy, float radius)pulp::canvas::SceneShape
set_ellipse(float cx, float cy, float rx, float ry)pulp::canvas::SceneShape
set_fill_color(Color c)pulp::canvas::SceneShapeinline
set_fill_enabled(bool v)pulp::canvas::SceneShapeinline
set_id(std::string v)pulp::canvas::SceneNodeinline
set_line(float x0, float y0, float x1, float y1)pulp::canvas::SceneShape
set_opacity(float a)pulp::canvas::SceneNodeinline
set_rect(float x, float y, float w, float h)pulp::canvas::SceneShape
set_rounded_rect(float x, float y, float w, float h, float radius)pulp::canvas::SceneShape
set_stroke_color(Color c)pulp::canvas::SceneShapeinline
set_stroke_enabled(bool v)pulp::canvas::SceneShapeinline
set_stroke_width(float w)pulp::canvas::SceneShapeinline
set_transform(const SceneTransform &t)pulp::canvas::SceneNodeinline
set_visible(bool v)pulp::canvas::SceneNodeinline
shape_kind() constpulp::canvas::SceneShapeinline
stroke_color() constpulp::canvas::SceneShapeinline
stroke_enabled() constpulp::canvas::SceneShapeinline
stroke_width() constpulp::canvas::SceneShapeinline
transform() constpulp::canvas::SceneNodeinline
transformed_local_bounds() constpulp::canvas::SceneNodeinline
visible() constpulp::canvas::SceneNodeinline
w() constpulp::canvas::SceneShapeinline
x() constpulp::canvas::SceneShapeinline
y() constpulp::canvas::SceneShapeinline
~SceneNode()=defaultpulp::canvas::SceneNodevirtual