Pulp 1.88.0
Cross-platform audio plugin framework
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pulp::gpu_audio::GpuNeuralRealtimeNode Member List

This is the complete list of members for pulp::gpu_audio::GpuNeuralRealtimeNode, including all inherited members.

bind_realtime_path(detail::RealtimeGpuNodeBinding &binding) noexcept overridepulp::gpu_audio::GpuNeuralRealtimeNodevirtual
callback_contract_violations() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
capability_report() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
cpu_fallback_prepared() const noexcept overridepulp::gpu_audio::GpuNeuralRealtimeNodevirtual
descriptor() const overridepulp::gpu_audio::GpuNeuralRealtimeNodevirtual
detail::NeuralRealtimeTestAccesspulp::gpu_audio::GpuNeuralRealtimeNodefriend
epoch() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
family() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
fenced() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
gpu_kernel_available() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
GpuNeuralRealtimeNode(Config config)pulp::gpu_audio::GpuNeuralRealtimeNodeexplicit
GpuNeuralRealtimeNode(const GpuNeuralRealtimeNode &)=deletepulp::gpu_audio::GpuNeuralRealtimeNode
kAutoInlineMaxCostPctpulp::gpu_audio::GpuNeuralRealtimeNodestatic
last_prepare_error() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
operator=(const GpuNeuralRealtimeNode &)=deletepulp::gpu_audio::GpuNeuralRealtimeNode
prepare() overridepulp::gpu_audio::GpuNeuralRealtimeNodevirtual
PrepareError enum namepulp::gpu_audio::GpuNeuralRealtimeNode
prime_fallback(const audio::BufferView< const float > &input, std::uint32_t n) noexcept overridepulp::gpu_audio::GpuNeuralRealtimeNode
pulp::gpu_audio::GpuAudioNode::prime_fallback(const audio::BufferView< const float > &, uint32_t) noexceptpulp::gpu_audio::GpuAudioNodeinlinevirtual
process_block(const audio::BufferView< const float > &, audio::BufferView< float > &, std::uint32_t) finalpulp::gpu_audio::GpuNeuralRealtimeNode
pulp::gpu_audio::GpuAudioNode::process_block(const audio::BufferView< const float > &input, audio::BufferView< float > &output, uint32_t n)=0pulp::gpu_audio::GpuAudioNodepure virtual
process_cpu_fallback(const audio::BufferView< const float > &input, audio::BufferView< float > &output, std::uint32_t n) noexcept overridepulp::gpu_audio::GpuNeuralRealtimeNode
pulp::gpu_audio::GpuAudioNode::process_cpu_fallback(const audio::BufferView< const float > &input, audio::BufferView< float > &output, uint32_t n) noexceptpulp::gpu_audio::GpuAudioNodeinlinevirtual
recovery_reason() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
recovery_sequence() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
release() noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
release_bounded(std::uint64_t) noexceptpulp::gpu_audio::GpuAudioNodeinlinevirtual
sanitized_input_samples() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
shadow_status() const noexceptpulp::gpu_audio::GpuNeuralRealtimeNode
ShadowPolicy enum namepulp::gpu_audio::GpuNeuralRealtimeNode
status_snapshot() const noexcept overridepulp::gpu_audio::GpuNeuralRealtimeNodevirtual
~GpuAudioNode()=defaultpulp::gpu_audio::GpuAudioNodevirtual
~GpuNeuralRealtimeNode() overridepulp::gpu_audio::GpuNeuralRealtimeNode