Pulp 1.88.0
Cross-platform audio plugin framework
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pulp::render::GpuTexture Class Reference

#include <gpu_pass.hpp>

Public Member Functions

 GpuTexture ()=default
bool valid () const noexcept
std::uint32_t width () const noexcept
std::uint32_t height () const noexcept
GpuFormat format () const noexcept
GpuTextureUsage usage () const noexcept
std::uint32_t sample_count () const noexcept

Friends

struct detail::GpuAccess

Constructor & Destructor Documentation

◆ GpuTexture()

pulp::render::GpuTexture::GpuTexture ( )
default

Member Function Documentation

◆ format()

GpuFormat pulp::render::GpuTexture::format ( ) const
noexcept

◆ height()

std::uint32_t pulp::render::GpuTexture::height ( ) const
noexcept

◆ sample_count()

std::uint32_t pulp::render::GpuTexture::sample_count ( ) const
noexcept

◆ usage()

GpuTextureUsage pulp::render::GpuTexture::usage ( ) const
noexcept

◆ valid()

bool pulp::render::GpuTexture::valid ( ) const
noexcept

◆ width()

std::uint32_t pulp::render::GpuTexture::width ( ) const
noexcept

◆ detail::GpuAccess

friend struct detail::GpuAccess
friend

The documentation for this class was generated from the following file:
  • /home/runner/work/pulp/pulp/core/render/include/pulp/render/gpu_pass.hpp