#include <loop_playback_cursor.hpp>
◆ blend
| bool pulp::audio::LoopFrameReadPlan::blend = false |
◆ blend_gain
| double pulp::audio::LoopFrameReadPlan::blend_gain = 0.0 |
◆ blend_position
| double pulp::audio::LoopFrameReadPlan::blend_position = 0.0 |
◆ primary_gain
| double pulp::audio::LoopFrameReadPlan::primary_gain = 1.0 |
◆ read_position
| double pulp::audio::LoopFrameReadPlan::read_position = 0.0 |
◆ wrapped
| bool pulp::audio::LoopFrameReadPlan::wrapped = false |
A wrap-crossfade read pair is active for this frame.
This can be true before traversal reaches the loop boundary.
The documentation for this struct was generated from the following file: