Offline/control-thread bounce policy for turning a rendered processor span into sampler-owned audio.
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#include <offline_sample_bounce.hpp>
Offline/control-thread bounce policy for turning a rendered processor span into sampler-owned audio.
Zero budget values mean unlimited.
◆ allowed_sample_rates
| std::vector<std::uint32_t> pulp::format::OfflineSampleBouncePolicy::allowed_sample_rates |
◆ max_channels
| std::uint32_t pulp::format::OfflineSampleBouncePolicy::max_channels = 0 |
◆ max_decoded_bytes
| std::uint64_t pulp::format::OfflineSampleBouncePolicy::max_decoded_bytes = 0 |
◆ max_frames
| std::uint64_t pulp::format::OfflineSampleBouncePolicy::max_frames = 0 |
The documentation for this struct was generated from the following file: