Every placement fade one flattened leaf sits under. More...
#include <audio_renderer.hpp>
Public Attributes | |
| std::vector< ClipPlacementFadeSegment > | segments |
Every placement fade one flattened leaf sits under.
The ramps multiply, so their order does not change the result.
| std::vector<ClipPlacementFadeSegment> pulp::playback::ClipPlacementFadeProgram::segments |