#include <gpu_pass.hpp>
Public Attributes | |
| GpuFormat | format = GpuFormat::depth24_plus |
| bool | write = true |
| GpuCompare | compare = GpuCompare::less |
| GpuCompare pulp::render::GpuDepthStateDesc::compare = GpuCompare::less |
| GpuFormat pulp::render::GpuDepthStateDesc::format = GpuFormat::depth24_plus |
| bool pulp::render::GpuDepthStateDesc::write = true |