The result of the damage decision.
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#include <repaint_damage.hpp>
The result of the damage decision.
- full == true → repaint the whole surface (bounds is unspecified).
- full == false → repaint only bounds (root logical coords, already snapped OUT to the device-pixel grid), which is pixel-identical to a full repaint.
◆ bounds
| Rect pulp::view::DamageDecision::bounds {} |
◆ full
| bool pulp::view::DamageDecision::full = true |
The documentation for this struct was generated from the following file: