#include <animator_set.hpp>
|
| float | x = 0 |
| float | y = 0 |
| float | z = 0 |
◆ cross()
◆ dot()
| float pulp::view::Vector3D::dot |
( |
const Vector3D & | o | ) |
const |
|
inline |
◆ length()
| float pulp::view::Vector3D::length |
( |
| ) |
const |
|
inline |
◆ normalized()
| Vector3D pulp::view::Vector3D::normalized |
( |
| ) |
const |
|
inline |
◆ operator*()
| Vector3D pulp::view::Vector3D::operator* |
( |
float | s | ) |
const |
|
inline |
◆ operator+()
◆ operator-()
| float pulp::view::Vector3D::x = 0 |
| float pulp::view::Vector3D::y = 0 |
| float pulp::view::Vector3D::z = 0 |
The documentation for this struct was generated from the following file: