#include <custom_shader_host.hpp>
◆ channel_name
| std::string pulp::view::CustomShaderHost::ShaderScopeBinding::channel_name |
◆ data
◆ last_publish_at
| std::chrono::steady_clock::time_point pulp::view::CustomShaderHost::ShaderScopeBinding::last_publish_at {} |
◆ last_publish_seq
| std::uint32_t pulp::view::CustomShaderHost::ShaderScopeBinding::last_publish_seq = 0 |
◆ neutral
| float pulp::view::CustomShaderHost::ShaderScopeBinding::neutral = 0.0f |
The documentation for this struct was generated from the following file: